using UnityEngine;
using System.Collections;
public class buttonScript : MonoBehaviour {
	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
	
	}
	
	void OnGUI()
	{
		if(GUI.Button(new Rect(340, 150, 80, 30), "Play Again!"))
		{
			Application.LoadLevel(0);
		}
		if(GUI.Button(new Rect(340, 200, 80, 30), "Quit!"))
		{
			Application.Quit();
		}
			
	}
}
